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» Standardization of Game Based Learning Design
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SKG
2006
IEEE
14 years 2 months ago
Simulate Grid Resource Trading via Cognitive Agent: A Case Study
In this paper, we explore the market-based grid resource trading system from the social perspective and the collaborative computing perspective. We firstly introduce a novel fram...
Yuhui Qiu, Zhixing Huang
SOCA
2007
IEEE
14 years 3 months ago
Context-aware Process Support through Automatic Selection and Invocation of Semantic Web Services
Current technologies aimed at supporting processes – whether it is a business process or a learning process – are usually based on using a dedicated set of metadata to describ...
Stefan Dietze, Alessio Gugliotta, John Domingue
ECTEL
2006
Springer
14 years 11 days ago
Finding Communities of Practice from User Profiles Based on Folksonomies
User profiles can be used to identify persons inside a community with similar interests. Folksonomy systems allow users to individually tag the objects of a common set (e.g., web p...
Jörg Diederich, Tereza Iofciu
JMLR
2012
11 years 11 months ago
Multi Kernel Learning with Online-Batch Optimization
In recent years there has been a lot of interest in designing principled classification algorithms over multiple cues, based on the intuitive notion that using more features shou...
Francesco Orabona, Jie Luo, Barbara Caputo
JMLR
2010
141views more  JMLR 2010»
13 years 3 months ago
FastInf: An Efficient Approximate Inference Library
The FastInf C++ library is designed to perform memory and time efficient approximate inference in large-scale discrete undirected graphical models. The focus of the library is pro...
Ariel Jaimovich, Ofer Meshi, Ian McGraw, Gal Elida...