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» Standardization of Game Based Learning Design
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AVI
2008
13 years 9 months ago
Agent warp engine: formula based shape warping for networked applications
Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...
Alexander Repenning, Andri Ioannidou
SENSYS
2004
ACM
14 years 29 days ago
Hardware design experiences in ZebraNet
The enormous potential for wireless sensor networks to make a positive impact on our society has spawned a great deal of research on the topic, and this research is now producing ...
Pei Zhang, Christopher M. Sadler, Stephen A. Lyon,...
MHCI
2009
Springer
14 years 2 months ago
Designing phrase builder: a mobile real-time query expansion interface
As users enter web queries, real-time query expansion (RTQE) interfaces offer suggestions based on an index garnered from query logs. In selecting a suggestion, users can potentia...
Tim Paek, Bongshin Lee, Bo Thiesson
AGENTS
2001
Springer
14 years 1 days ago
CMPack: a complete software system for autonomous legged soccer robots
This paper describes a completely implemented, fully autonomous software system for soccer playing quadruped robots. The system includes real-time color vision, probabilistic loca...
Scott Lenser, James Bruce, Manuela M. Veloso
ADMA
2005
Springer
149views Data Mining» more  ADMA 2005»
14 years 1 months ago
A New Support Vector Machine for Data Mining
Abstract. This paper proposes a new support vector machine (SVM) with a robust loss function for data mining. Its dual optimal formation is also constructed. A gradient based algor...
Haoran Zhang, Xiaodong Wang, Changjiang Zhang, Xiu...