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» Standardized Evaluation of Haptic Rendering Systems
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WSCG
2004
152views more  WSCG 2004»
13 years 8 months ago
Interactive Solid Texturing using Point-based Multiresolution Representations
This paper presents an interactive environment for texturing surfaces of arbitrary 3D objects. By uniquely using solid textures and applying them to the surface, we do not require...
Patrick Reuter, Benjamin Schmitt, Christophe Schli...
EXPDB
2006
ACM
14 years 1 months ago
A Reproducible Benchmark for P2P Retrieval
With the growing popularity of information retrieval (IR) in distributed systems and in particular P2P Web search, a huge number of protocols and prototypes have been introduced i...
Thomas Neumann, Matthias Bender, Sebastian Michel,...
ICMCS
2007
IEEE
145views Multimedia» more  ICMCS 2007»
14 years 1 months ago
An Interactive 3D Environment for Computer Based Education
Individual learning capabilities can vary from gifted to exceptionally slow; some students may take longer to understand a concept and may not be able to achieve the expected stan...
Gang Wu, Irene Cheng
PCRCW
1997
Springer
13 years 11 months ago
ChaosLAN: Design and Implementation of a Gigabit LAN Using Chaotic Routing
In recent years, theChaos Project at theUniversityofWashingtonhas analyzed and simulated a dozen routing algorithms. Three new routing algorithms have been invented; of these, the...
Neil R. McKenzie, Kevin Bolding, Carl Ebeling, Law...
WCNC
2008
IEEE
14 years 1 months ago
Performance Improvement for Multichannel HARQ Protocol in Next Generation WiMAX System
Hybrid automatic repeat-request (HARQ) is critical to an IEEE 802.16e OFDMA network, as it can significantly improve the reliability of wireless link. However, as revealed by our...
Zhifeng Tao, Anfei Li, Jinyun Zhang, Toshiyuki Kuz...