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VR
2002
IEEE
124views Virtual Reality» more  VR 2002»
14 years 3 months ago
Handling Heterogeneity in Networked Virtual Environments
The availability of inexpensive and powerful graphics cards as well as fast Internet connections make Networked Virtual Environments viable for millions of users and many new appl...
Helmuth Trefftz, Ivan Marsic, Michael Zyda
HPCC
2007
Springer
14 years 4 months ago
CIVIC: A Hypervisor Based Virtual Computing Environment
The purpose of virtual computing environment is to improve resource utilization by providing a unified integrated operating platform for users and applications based on aggregation...
Jinpeng Huai, Qin Li, Chunming Hu
SC
2003
ACM
14 years 3 months ago
Job Superscheduler Architecture and Performance in Computational Grid Environments
Computational grids hold great promise in utilizing geographically separated heterogeneous resources to solve large-scale complex scientific problems. However, a number of major ...
Hongzhang Shan, Leonid Oliker, Rupak Biswas
ICCS
2009
Springer
14 years 4 months ago
Balancing Scientist Needs and Volunteer Preferences in Volunteer Computing Using Constraint Optimization
BOINC is a middleware for Volunteer Computing. In BOINC projects, heterogeneous resources distributed across the Internet are used for large-scale scientific simulations. The larg...
James Atlas, Trilce Estrada, Keith Decker, Michela...
PERCOM
2004
ACM
14 years 9 months ago
MediaBroker: An Architecture for Pervasive Computing
We present MediaBroker, a distributed framework designed to support pervasive computing applications. Specifically, we propose an architecture consisting of a transport engine and...
Martin Modahl, Ilya Bagrak, Matthew Wolenetz, Phil...