Sciweavers

2613 search results - page 482 / 523
» State-of-the-art in heterogeneous computing
Sort
View
NETGAMES
2004
ACM
14 years 3 months ago
OpenPING: a reflective middleware for the construction of adaptive networked game applications
The emergence of distributed Virtual Reality (VR) applications that run over the Internet has presented networked game application designers with new challenges. In an environment...
Paul Okanda, Gordon S. Blair
VRCAI
2004
ACM
14 years 3 months ago
Determining text readability over textured backgrounds in augmented reality systems
This paper concerns the application of pattern classification techniques to the domain of augmented reality. In many augmented reality applications, one of the ways in which info...
Alex Leykin, Mihran Tuceryan
ECUMN
2004
Springer
14 years 3 months ago
A Hybrid Overlay Topology for Wide Area Multicast Sessions
Abstract. MPNT (Multicast Proxies NeTwork) is an overlay architecture that was first conceived to provide multicast access to unicast-only users, like TutTelNet distant students. ...
Rédouane Benaini, Karim Sbata, Pierre Vince...
EUROPAR
2004
Springer
14 years 3 months ago
Scheduling of MPI Applications: Self-co-scheduling
Scheduling parallel jobs has been an active investigation area. The scheduler has to deal with heterogeneous workloads and try to obtain throughputs and response times such that en...
Gladys Utrera, Julita Corbalán, Jesú...
GCC
2004
Springer
14 years 3 months ago
Engineering Process Coordination Based on a Service Event Notification Model
Abstract. Due to the complexity and uncertainties, the engineering process requires dynamic collaborations among the heterogeneous systems and human interactions. In this paper, we...
Jian Cao, Jie Wang, Shen-sheng Zhang, Minglu Li, K...