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2009
IEEE
15 years 10 months ago
The Structure of First-Order Causality
Game semantics describe the interactive behavior of proofs by interpreting formulas as games on which proofs induce strategies. Such a semantics is introduced here for capturing d...
Samuel Mimram
ATAL
2009
Springer
15 years 10 months ago
Perspectives and challenges of agent-based simulation as a tool for economics and other social sciences
This paper argues that the agent-based simulation approach is just the one appropriate to the social sciences (including economics). Although there were many predecessor approache...
Klaus G. Troitzsch
ATAL
2009
Springer
15 years 10 months ago
Monitoring social expectations in Second Life
Online virtual worlds such as Second Life provide a rich medium for unstructured human interaction in a shared simulated 3D environment. However, many human interactions take place...
Stephen Cranefield, Guannan Li
RE
2009
Springer
15 years 10 months ago
[vem: xi: ] - A Methodology for Process Based Requirements Engineering
Service-oriented architectures (SOA) aim at the alignment of business and IT by having a clear business process-centric focus. In order to reach that goal, real-world business pro...
Philipp Liegl, Rainer Schuster, Marco Zapletal, Ch...
IEEEPACT
2007
IEEE
15 years 10 months ago
JudoSTM: A Dynamic Binary-Rewriting Approach to Software Transactional Memory
With the advent of chip-multiprocessors, we are faced with the challenge of parallelizing performance-critical software. Transactional memory (TM) has emerged as a promising progr...
Marek Olszewski, Jeremy Cutler, J. Gregory Steffan
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