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VRCAI
2004
ACM
14 years 2 months ago
Explorative construction of virtual worlds: an interactive kernel approach
Despite steady research advances in many aspects of virtual reality, building and testing virtual worlds remains to be a very difficult process. Most virtual environments are stil...
Jinseok Seo, Gerard Jounghyun Kim
IFIP
2004
Springer
14 years 2 months ago
High Throughput Route Selection in Multi-rate Ad Hoc Wireless Networks
Abstract— An ad hoc wireless network is an autonomous selforganizing system of mobile nodes connected by wireless links where nodes not in direct range communicate via intermedia...
Baruch Awerbuch, David Holmer, Herbert Rubens
CLUSTER
2003
IEEE
14 years 2 months ago
Coordinated Checkpoint versus Message Log for Fault Tolerant MPI
— Large Clusters, high availability clusters and Grid deployments often suffer from network, node or operating system faults and thus require the use of fault tolerant programmin...
Aurelien Bouteiller, Pierre Lemarinier, Gér...
SIGGRAPH
2010
ACM
14 years 1 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
SIGMOD
1996
ACM
154views Database» more  SIGMOD 1996»
14 years 29 days ago
METU Interoperable Database System
METU INteroperable Database System (MIND) is a multidatabase system that aims at achieving interoperability among heterogeneous, federated DBMSs. MIND architecture is based on OMG...
Asuman Dogac, Ugur Halici, Ebru Kilic, Gökhan...
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