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CVPR
2012
IEEE
13 years 4 months ago
A theory of multi-layer flat refractive geometry
Flat refractive geometry corresponds to a perspective camera looking through single/multiple parallel flat refractive mediums. We show that the underlying geometry of rays corres...
Amit Agrawal, Srikumar Ramalingam, Yuichi Taguchi,...
130
Voted
CVPR
2001
IEEE
16 years 4 months ago
Simultaneous linear estimation of multiple view geometry and lens distortion
A bugbear of uncalibrated stereo reconstruction is that cameras which deviate from the pinhole model have to be pre-calibrated in order to correct for nonlinear lens distortion. I...
Andrew W. Fitzgibbon
111
Voted
SPAA
1992
ACM
15 years 6 months ago
Separator Based Parallel Divide and Conquer in Computational Geometry
An O(log n) time, n processor randomized algorithm for computing the k-nearest neighbor graph of n points in d dimensions, for fixed d and k is presented. The method is based on t...
Alan M. Frieze, Gary L. Miller, Shang-Hua Teng
93
Voted
COMPGEOM
2001
ACM
15 years 6 months ago
Walking in a triangulation
Given a triangulation in the plane or a tetrahedralization in 3-space, we investigate the efficiency of locating a point by walking in the structure with different
Olivier Devillers, Sylvain Pion, Monique Teillaud
ICCV
2007
IEEE
16 years 4 months ago
Geometric Integrability and Consistency of 3D Point Clouds
Numerous applications processing 3D point data will gain from the ability to estimate reliably normals and differential geometric properties. Normal estimates are notoriously nois...
George Kamberov, Gerda Kamberova