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FOCS
2007
IEEE
14 years 3 months ago
On the Hardness and Smoothed Complexity of Quasi-Concave Minimization
In this paper, we resolve the smoothed and approximative complexity of low-rank quasi-concave minimization, providing both upper and lower bounds. As an upper bound, we provide th...
Jonathan A. Kelner, Evdokia Nikolova
ICRA
2007
IEEE
173views Robotics» more  ICRA 2007»
14 years 3 months ago
Reaction Mass Pendulum (RMP): An explicit model for centroidal angular momentum of humanoid robots
Abstract— A number of conceptually simple but behaviorrich “inverted pendulum” humanoid models have greatly enhanced the understanding and analytical insight of humanoid dyna...
Sung-Hee Lee, Ambarish Goswami
3DGIS
2006
Springer
14 years 3 months ago
Building Reconstruction - Outside and In
The modelling or reconstruction of buildings has two aspects – on the one hand we need a data structure and the associated geometric information, and on the other hand we need a...
Christopher M. Gold, Rebecca O. C. Tse, Hugo Ledou...
MM
2006
ACM
197views Multimedia» more  MM 2006»
14 years 3 months ago
Virtual observers in a mobile surveillance system
Conventional wide-area video surveillance systems use a network of fixed cameras positioned close to locations of interest. We describe an alternative and flexible approach to w...
Stewart Greenhill, Svetha Venkatesh
SI3D
2005
ACM
14 years 2 months ago
Texture sprites: texture elements splatted on surfaces
We present a new interactive method to texture complex geometries at very high resolution, while using little memory and without the need for a global planar parameterization. We ...
Sylvain Lefebvre, Samuel Hornus, Fabrice Neyret