We present a data-driven technique for generating the precomputed radiance transfer vectors of an animated character as a function of its joint angles. We learn a linear model for...
Derek Nowrouzezahrai, Patricio D. Simari, Evangelo...
An object model for computer graphics applications should contain two aspects of information: shape and reflectance properties of the object. A number of techniques have been deve...
We propose a method for rendering volumetric data sets at interactive frame rates while supporting dynamic ambient occlusion as well as an approximation to color bleeding. In cont...
Timo Ropinski, Jennis Meyer-Spradow, Stefan Diepen...
The performance of face recognition systems that use two-dimensional images depends on factors such as lighting and subject's pose. We are developing a face recognition system...
A completely automatic face recognition system is presented. The method works on color face images and localizes the face region from them initially. It then determines and select...