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RT
2004
Springer
15 years 10 months ago
A Spectral-particle hybrid method for rendering falling snow
Falling snow has the visual property that it is simultaneously a set of discrete moving particles as well as a dynamic texture. To capture the dynamic texture properties of fallin...
Michael S. Langer, Linqiao Zhang, Allison W. Klein...
ICIP
2010
IEEE
15 years 2 months ago
Learning simple texture discrimination filters
Current texture analysis methods enable good discrimination but are computationally too expensive for applications which require high frame rates. This occurs because they use red...
Rui F. C. Guerreiro, Pedro M. Q. Aguiar
ECCV
2006
Springer
16 years 6 months ago
Automatic Image Segmentation by Positioning a Seed
We present a method that automatically partitions a single image into non-overlapping regions coherent in texture and colour. An assumption that each textured or coloured region ca...
Branislav Micusík, Allan Hanbury
JVCIR
2006
104views more  JVCIR 2006»
15 years 4 months ago
Color image decomposition and restoration
Meyer has recently introduced an image decomposition model to split an image into two components: a geometrical component and a texture (oscillatory) component. Inspired by his wo...
Jean-François Aujol, Sung Ha Kang
SIGGRAPH
1996
ACM
15 years 8 months ago
Rendering from Compressed Textures
We present a simple method for rendering directly from compressed textures in hardware and software rendering systems. Textures are compressed using a vector quantization (VQ) met...
Andrew C. Beers, Maneesh Agrawala, Navin Chaddha