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ICIP
1997
IEEE
14 years 9 months ago
Streaming of Photo-Realistic Texture Mapped on 3D Surface
Stefan Horbelt, Fred Jordan, Touradj Ebrahimi
GRAPHICSINTERFACE
2000
13 years 9 months ago
Analysis and Synthesis of Structural Textures
With the advent of image based modeling techniques, it becomes easier to apply textures extracted from reality onto virtual worlds. Many repetitive patterns (structural textures) ...
Laurent Lefebvre, Pierre Poulin
TOG
2008
108views more  TOG 2008»
13 years 7 months ago
Texture amendment: reducing texture distortion in constrained parameterization
Constrained parameterization is an effective way to establish texture coordinates between a 3D surface and an existing image or photograph. A known drawback to constrained paramet...
Yu-Wing Tai, Michael S. Brown, Chi-Keung Tang, Heu...
RT
2001
Springer
14 years 3 days ago
A Perceptually-Based Texture Caching Algorithm for Hardware-Based Rendering
: The performance of hardware-based interactive rendering systems is often constrained by polygon fill rates and texture map capacity, rather than polygon count alone. We present a...
Reynald Dumont, Fabio Pellacini, James A. Ferwerda