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ECCV
2002
Springer
15 years 1 days ago
Probabilistic and Voting Approaches to Cue Integration for Figure-Ground Segmentation
This paper describes techniques for fusing the output of multiple cues to robustly and accurately segment foreground objects from the background in image sequences. Two different m...
Eric Hayman, Jan-Olof Eklundh
ICPR
2004
IEEE
14 years 11 months ago
Finding Region Correspondences for Wide Baseline Stereo
This study addresses the problem of finding correspondences for wide baseline stereo. Texture has traditionally been utilised as a single-image cue for 3D shape reconstruction (sh...
Dmitry Chetverikov, Zoltán Megyesi, Zsolt J...
AMFG
2007
IEEE
225views Biometrics» more  AMFG 2007»
14 years 4 months ago
Model-Based Stereo with Occlusions
This paper addresses the recovery of face models from stereo pairs of images in the presence of foreign-body occlusions. In the proposed approach, a 3D morphable model (3DMM) for f...
Fabiano Romeiro, Todd Zickler
ACCV
2007
Springer
14 years 4 months ago
Detecting and Segmenting Un-occluded Items by Actively Casting Shadows
We present a simple and practical approach for segmenting un-occluded items in a scene by actively casting shadows. By ’items’, we refer to objects (or part of objects) enclose...
Tze Ki Koh, Amit K. Agrawal, Ramesh Raskar, Steve ...
EGH
2004
Springer
14 years 3 months ago
A quadrilateral rendering primitive
The only surface primitives that are supported by common graphics hardware are triangles and more complex shapes have to be triangulated before being sent to the rasterizer. Even ...
Kai Hormann, Marco Tarini