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NIPS
2000
13 years 11 months ago
Machine Learning for Video-Based Rendering
We present techniques for rendering and animation of realistic scenes by analyzing and training on short video sequences. This work extends the new paradigm for computer animation...
Arno Schödl, Irfan A. Essa
CGF
2008
109views more  CGF 2008»
13 years 10 months ago
A Resolution Independent Approach for the Accurate Rendering of Grooved Surfaces
This paper presents a method for the accurate rendering of path-based surface details such as grooves, scratches and similar features. The method is based on a continuous represen...
Carles Bosch, Xavier Pueyo, Stéphane M&eacu...
IJCM
2007
205views more  IJCM 2007»
13 years 10 months ago
BTF modelling using BRDF texels
The highest fidelity representations of realistic real-world materials currently used comprise Bidirectional Texture Functions (BTF). The BTF is a six dimensional function dependi...
Jirí Filip, Michal Haindl
TIP
2008
302views more  TIP 2008»
13 years 10 months ago
Adaptive Pseudo Dilation for Gestalt Edge Grouping and Contour Detection
We consider the problem of detecting object contours in natural images. In many cases, local luminance changes turn out to be stronger in textured areas than on object contours. Th...
Giuseppe Papari, Nicolai Petkov
CGF
2002
103views more  CGF 2002»
13 years 10 months ago
Hardware Accelerated Interactive Vector Field Visualization: A level of detail approach
This paper presents an interactive global visualization technique for dense vector fields using levels of detail. We introduce a novel scheme which combines an error-controlled hi...
Udeepta Bordoloi, Han-Wei Shen