Sciweavers

2034 search results - page 342 / 407
» Steganalyzing Texture Images
Sort
View
CORR
2008
Springer
170views Education» more  CORR 2008»
13 years 10 months ago
Fast Wavelet-Based Visual Classification
We investigate a biologically motivated approach to fast visual classification, directly inspired by the recent work [13]. Specifically, trading-off biological accuracy for comput...
Guoshen Yu, Jean-Jacques E. Slotine
CGF
2004
173views more  CGF 2004»
13 years 10 months ago
Simulating and Modeling Lichen Growth
This paper presents a system for modeling lichens and simulating their propagation and growth in a virtual scene. Lichens colonize almost every substrate in nature and play an imp...
Brett Desbenoit, Eric Galin, Samir Akkouche
CGF
1999
81views more  CGF 1999»
13 years 9 months ago
Multi-layered impostors for accelerated rendering
This paper describes the successful combination of pre-generated and dynamically updated image-based representations to accelerate the visualization of complex virtual environment...
Xavier Décoret, François X. Sillion,...
IEICET
2010
96views more  IEICET 2010»
13 years 8 months ago
An Unsupervised Optimization of Structuring Elements for Noise Removal Using GA
—To recover texture images from impulse noise by the opening operation which is one of morphological operations, an suitable structuring element (SE) has to be estimated. Hithert...
Hiroyuki Okuno, Yoshiko Hanada, Mitsuji Muneyasu, ...
MVA
2010
296views Computer Vision» more  MVA 2010»
13 years 8 months ago
Non-contact 3D acquisition system based on stereo vision and laser triangulation
Abstract This paper proposes a novel contact 3D acquisition system based on stereo vision and laser triangulation. The system is composed by several software modules for data acqui...
João L. Vilaça, Jaime C. Fonseca, An...