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CGF
2002
107views more  CGF 2002»
13 years 8 months ago
Geometric Approximations Towards Free Specular Comic Shading
We extend the standard solution to comic rendering with a comic-style specular component. To minimise the computational overhead associated with this extension, we introduce two o...
Holger Winnemöller, Shaun Bangay
PAMI
2007
164views more  PAMI 2007»
13 years 8 months ago
Space-Time Completion of Video
—This paper presents a new framework for the completion of missing information based on local structures. It poses the task of completion as a global optimization problem with a ...
Yonatan Wexler, Eli Shechtman, Michal Irani
SAC
2008
ACM
13 years 8 months ago
The volume in focus: hardware-assisted focus and context effects for volume visualization
In many volume visualization applications there is some region of specific interest where we wish to see fine detail - yet we do not want to lose an impression of the overall pict...
Marcelo Cohen, Ken W. Brodlie, Nick Phillips
ICMCS
2010
IEEE
215views Multimedia» more  ICMCS 2010»
13 years 7 months ago
Saliency detection: A self-ordinal resemblance approach
In saliency detection, regions attracting visual attention need to be highlighted while effectively suppressing non-salient regions for the semantic scene understanding. However, ...
Wonjun Kim, Chanho Jung, Changick Kim
SMI
2010
IEEE
167views Image Analysis» more  SMI 2010»
13 years 7 months ago
RBF Dipole Surface Evolution
—The level set method can implement a wide variety of shape modeling operations (e.g. offsetting, skeletonization, morphing, blending, smoothing, sharpening, embossing, denoising...
Yuntao Jia, Xinlai Ni, Eric Lorimer, Michael Mulla...