Dynamic textures can be considered to be spatio-temporally varying visual patterns in image sequences with certain temporal regularity. We propose a novel and efficient approach t...
An evaluation method of human visual impressions in gray scale textures using morphological morphology is proposed. Variations of textures are generated by modifying repetitively ...
We introduce a new texture representation that combines standard sampling, to be bilinearly interpolated in smoothly varying regions, with customizable discontinuities, to model s...
To apply empty space skipping in texture-based volume rendering, we partition the texture space with a box-growing algorithm. Each sub-texture comprises of neighboring voxels with...
Projective texture mapping is used to project a texture map onto scene geometry. It has been used in many applications, since it eliminates the assignment of fixed texture coordin...