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CG
1998
Springer
13 years 8 months ago
Smooth transitions in texture-based simplification
We are investigating techniques for providing smooth transitions when simplifying large, static geometric models with texture-based representations (or impostors). Traditionally, ...
Daniel G. Aliaga, Anselmo Lastra
WSCG
2004
202views more  WSCG 2004»
13 years 10 months ago
Towards the Automatic Integration of Ground Level Images into a Virtual Urban Environment
In this paper we present a method which progresses towards automatically generating the texture maps for the building fa
Robert Laycock, Andy Day
CVPR
2005
IEEE
14 years 11 months ago
Estimating 3D Shape and Texture Using Pixel Intensity, Edges, Specular Highlights, Texture Constraints and a Prior
We present a novel algorithm aiming to estimate the 3D shape, the texture of a human face, along with the 3D pose and the light direction from a single photograph by recovering th...
Sami Romdhani, Thomas Vetter
MVA
1992
13 years 10 months ago
A New Parallel Scheme for Robust Segmentation of Textured Images
This paper proposes a parallel schemelalgorithm which is based on statistical analyses to fulfilthe robust segmentation of nature texture image. The whole scheme is constructed as...
Xudong Guan, Jian-qin Liu, Nanning Zheng
ICIP
2009
IEEE
14 years 10 months ago
Illumination Invariant And Rotational Insensitive Textural Representation
We propose an illumination invariant and rotation insensitive texture representation based on a Markovian textural model. A texture is aligned with its dominant orientation and te...