Sciweavers

2034 search results - page 43 / 407
» Steganalyzing Texture Images
Sort
View
ICCV
2003
IEEE
14 years 12 months ago
Texture Segmentation by Multiscale Aggregation of Filter Responses and Shape Elements
Texture segmentation is a difficult problem, as is apparent from camouflage pictures. A Textured region can contain texture elements of various sizes, each of which can itself be ...
Meirav Galun, Eitan Sharon, Ronen Basri, Achi Bran...
ECCV
2004
Springer
14 years 12 months ago
Synthesizing Dynamic Texture with Closed-Loop Linear Dynamic System
Dynamic texture can be defined as a temporally continuous and infinitely varying stream of images that exhibit certain temporal statistics. Linear dynamic system (LDS) represented ...
Lu Yuan, Fang Wen, Ce Liu, Heung-Yeung Shum
ICIP
2007
IEEE
14 years 11 months ago
Using Phase and Magnitude Information of the Complex Directional Filter Bank for Texture Image Retrieval
This paper discusses how to utilize both magnitude and phase information obtained from the complex directional lter bank (CDFB) for the purpose of texture image retrieval. The rel...
An P. N. Vo, Soontorn Oraintara, Truong T. Nguyen
ECCV
2002
Springer
14 years 12 months ago
Statistical Modeling of Texture Sketch
Recent results on sparse coding and independent component analysis suggest that human vision first represents a visual image by a linear superposition of a relatively small number ...
Ying Nian Wu, Song Chun Zhu, Cheng-en Guo
SI3D
2010
ACM
14 years 4 months ago
Assisted texture assignment
Virtual environments are typically textured by manually choosing an image to apply on each surface. This implies browsing through large sets of generic textures for each and every...
Matthäus G. Chajdas, Sylvain Lefebvre, Marc S...