We present a technique which allows capture of 3D surface geometry and a useful class of BRDFs using extremely simple equipment. A standard digital camera with an attached flash s...
James A. Paterson, David Claus, Andrew W. Fitzgibb...
The recent advanced representation for realistic real-world materials in virtual reality applications is the Bidirectional Texture Function (BTF) which describes rough texture app...
Stereoscopic video will soon be delivered to the home through various channels. To make this feasible for some channels, the representation of the stereo video is modified to acco...
Navier’s equations modelling linear elastic solid deformations are embedded within an Extended Kalman Filter (EKF) to compute a sequential Bayesian estimate for the Non-Rigid St...
We extend the constellation model to include heterogeneous parts which may represent either the appearance or the geometry of a region of the object. The parts and their spatial co...