In this paper, we consider the exploration of topological environments by a robot with weak sensory capabilities. We assume only that the robot can recognize when it has reached a...
The aim of General Game Playing (GGP) is to create intelligent agents that automatically learn how to play many different games at an expert level without any human intervention. ...
Evolving multiple robots so that each robot acting independently can contribute to the maximization of a system level objective presents significant scientific challenges. For e...
Abstract. The paper presents an unsupervised method for partiallyblurred image restoration without influencing unblurred regions or objects. Maximum a posteriori estimation of para...
Abstract. Some constraint problems have a combinatorial structure where the constraints allow the sequence of variables to be rotated (necklaces), if not also the domain values to ...