This paper proposes an effective method for compensating inter-reflection in immersive projection displays (IPDs). Because IPDs project images onto a screen, which surrounds a vie...
Gouraud shading and Phong shading are widely used interpolation methods to render a polygon mesh of a curved surface. When an illumination equation has a specular reflection term,...
We present a unified framework for separating specular and diffuse reflection components in images and videos of textured scenes. This can be used for specularity removal and for i...
Satya P. Mallick, Todd Zickler, Peter N. Belhumeur...
We present a new approach to robustly solve photometric stereo problems. We cast the problem of recovering surface normals from multiple lighting conditions as a problem of recover...
Under the Lambertian reflectance model, uncalibrated photometric stereo with unknown light sources is inherently ambiguous. In this paper, we consider the use of a more general re...