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SIGGRAPH
1994
ACM
13 years 12 months ago
The RADIANCE lighting simulation and rendering system
This paper describes a physically-based rendering system tailored to the demands of lighting design and architecture. The simulation uses a light-backwards ray-tracing method with...
Gregory J. Ward
CVPR
2009
IEEE
13 years 11 months ago
Depth from sliding projections
In this paper we present a novel method for 3D structure acquisition, based on structured light. Unlike classical structured light methods, in which a static projector illuminates...
Chris Hermans, Yannick Francken, Tom Cuypers, Phil...
WSCG
2003
170views more  WSCG 2003»
13 years 9 months ago
Experimental System for Visualization of the Light Load
This paper presents our work on an experimental system for visualization of the light load. The light load is thought as the total amount of light radiation received by all areas ...
Martin Cadík, Pavel Slavík, Jan Prik...
PAMI
2007
144views more  PAMI 2007»
13 years 7 months ago
Multiplexing for Optimal Lighting
—Imaging of objects under variable lighting directions is an important and frequent practice in computer vision, machine vision, and image-based rendering. Methods for such imagi...
Yoav Y. Schechner, Shree K. Nayar, Peter N. Belhum...
SECON
2010
IEEE
13 years 5 months ago
Leveraging Cognitive Radios for Effective Communications over Water
Wireless communications over water may suffer from serious multipath fading due to strong specular reflections from conducting water surfaces. Cognitive radios enable dynamic spect...
Jian Tang, Li Zhang, Richard S. Wolff, Weiyi Zhang