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» Stochastic Game Logic
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CHI
2006
ACM
14 years 8 months ago
A continuous and objective evaluation of emotional experience with interactive play environments
Researchers are using emerging technologies to develop novel play environments, while established computer and console game markets continue to grow rapidly. Even so, evaluating t...
Regan L. Mandryk, M. Stella Atkins, Kori M. Inkpen
ICAI
2004
13 years 9 months ago
Automatic Generation of English-language Steps in Puzzle Solving
This paper shows how to generate an English step-by-step explanation that describes how an automated reasoning system solves a complex logic program. We limit our attention to pro...
Hemantha Ponnuru, Raphael A. Finkel, Victor W. Mar...
ENTCS
2008
103views more  ENTCS 2008»
13 years 7 months ago
Distributed Markovian Bisimulation Reduction aimed at CSL Model Checking
The verification of quantitative aspects like performance and dependability by means of model checking has become an important and vivid area of research over the past decade. An ...
Stefan Blom, Boudewijn R. Haverkort, Matthias Kunt...
SODA
1997
ACM
115views Algorithms» more  SODA 1997»
13 years 9 months ago
On-Line Difference Maximization
In this paper we examine problems motivated by on-line financial problems and stochastic games. In particular, we consider a sequence of entirely arbitrary distinct values arrivin...
Ming-Yang Kao, Stephen R. Tate
CGF
2010
141views more  CGF 2010»
13 years 5 months ago
A Survey of Procedural Noise Functions
Procedural noise functions are widely used in Computer Graphics, from off-line rendering in movie production to interactive video games. The ability to add complex and intricate d...
Ares Lagae, Sylvain Lefebvre, R. Cook, T. DeRose, ...