Sciweavers

567 search results - page 83 / 114
» Stochastic Game Logic
Sort
View
LPNMR
1999
Springer
14 years 17 hour ago
On the Role of Negation in Choice Logic Programs
We introduce choice logic programs as negation-free datalog programs that allow rules to have exclusive-only (possibly empty) disjunctions in the head. Such programs naturally mod...
Marina De Vos, Dirk Vermeir
AI
2011
Springer
13 years 2 months ago
First-order logical filtering
Logical filtering is the process of updating a belief state (set of possible world states) after a sequence of executed actions and perceived observations. In general, it is intr...
Afsaneh Shirazi, Eyal Amir
IJIT
2004
13 years 9 months ago
An HCI Template for Distributed Applications
Both software applications and their development environment are becoming more and more distributed. This trend impacts not only the way software computes, but also how it looks. T...
Xizhi Li
IJCAI
2003
13 years 9 months ago
Learning Minesweeper with Multirelational Learning
Minesweeper is a one-person game which looks deceptively easy to play, but where average human performance is far from optimal. Playing the game requires logical, arithmetic and p...
Lourdes Peña Castillo, Stefan Wrobel
QEST
2008
IEEE
14 years 2 months ago
Hintikka Games for PCTL on Labeled Markov Chains
We present Hintikka games for formulae of the probabilistic temporal logic PCTL and countable labeled Markov chains as models, giving an operational account of the denotational se...
Harald Fecher, Michael Huth, Nir Piterman, Daniel ...