During the last years, speed-up techniques for DIJKSTRA’s algorithm have been developed that make the computation of shortest paths a matter of microseconds even on huge road net...
Reinhard Bauer, Gianlorenzo D'Angelo, Daniel Delli...
We propose a convex-concave programming approach for the labeled weighted graph matching problem. The convex-concave programming formulation is obtained by rewriting the weighted ...
Mikhail Zaslavskiy, Francis Bach, Jean-Philippe Ve...
In this paper we present a fast and accurate procedure called clustered low rank matrix approximation for massive graphs. The procedure involves a fast clustering of the graph and...
We study perfect-information stochastic parity games. These are two-player nonterminating games which are played on a graph with turn-based probabilistic transitions. A play resul...
Krishnendu Chatterjee, Marcin Jurdzinski, Thomas A...
Due to the high performance of recent computer graphics hardware, 3D CG and CG animations have become in great demand for various applications. Many 3D models have already been cr...