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HPDC
1999
IEEE
15 years 9 months ago
Techniques for Automating Distributed Real-Time Applications Design
We present a performance-based methodology for designing a high-bandwidth radar application on commodity platforms. Unlike many real-time systems, our approach works for commodity...
Dong-In Kang, Richard Gerber, Leana Golubchik, Jef...
NIPS
2003
15 years 6 months ago
Design of Experiments via Information Theory
We discuss an idea for collecting data in a relatively efficient manner. Our point of view is Bayesian and information-theoretic: on any given trial, we want to adaptively choose...
Liam Paninski
FDG
2009
ACM
15 years 11 months ago
A requirements analysis for videogame design support tools
Designing videogames involves weaving together systems of rules, called game mechanics, which support and structure compelling player experiences. Thus a significant portion of ga...
Mark J. Nelson, Michael Mateas
APIN
2002
121views more  APIN 2002»
15 years 4 months ago
Applying Learning by Examples for Digital Design Automation
This paper describes a new learning by example mechanism and its application for digital circuit design automation. This mechanism uses finite state machines to represent the infer...
Ben Choi
HICSS
2005
IEEE
86views Biometrics» more  HICSS 2005»
15 years 10 months ago
Towards a Typology for Designing Inter-Organisational Controls for Network Organisations
In this paper a typology is introduced for interorganisational control mechanisms for network organisations. We also show how the design and analysis of such inter-organisational ...
Vera Kartseva, Yao-Hua Tan