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CHI
1998
ACM
14 years 3 months ago
Adapting User Interface Design Methods to the Design of Educational Activities
considered simply, but a more complex evaluation of the effects of performing the tasks. For example, an educational activity that learners complete quickly and accurately is of no...
Clayton Lewis, Cathy Brand, Gina Cherry, Cyndi Rad...
SIGCSE
1998
ACM
125views Education» more  SIGCSE 1998»
14 years 3 months ago
Design patterns: an essential component of CS curricula
The field of software patterns has seen an explosion in interest in the last three years. Work to date has been on the recognition, cataloging, and finding of patterns with litt...
Owen L. Astrachan, W. Garrett Mitchener, Geoffrey ...
MABS
1998
Springer
14 years 3 months ago
ABCDE: Agent Based Chaotic Dynamic Emergence
This paper concerns agent based experiments in the field of negotiation and exchange simulation. A computer simulation environment is built, showing the emergence of chaotic price ...
Pietro Terna
ICCBR
1997
Springer
14 years 3 months ago
Merge Strategies for Multiple Case Plan Replay
Planning by analogical reasoning is a learning method that consists of the storage, retrieval, and replay of planning episodes. Planning performance improves with the accumulationa...
Manuela M. Veloso
ICDE
2010
IEEE
290views Database» more  ICDE 2010»
14 years 3 months ago
The Model-Summary Problem and a Solution for Trees
Modern science is collecting massive amounts of data from sensors, instruments, and through computer simulation. It is widely believed that analysis of this data will hold the key ...
Biswanath Panda, Mirek Riedewald, Daniel Fink