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KI
2008
Springer
13 years 10 months ago
Learning by Observing: Case-Based Decision Making in Complex Strategy Games
Abstract. There is a growing research interest in the design of competitive and adaptive Game AI for complex computer strategy games. In this paper, we present a novel approach for...
Darko Obradovic, Armin Stahl
ICANN
2005
Springer
14 years 3 months ago
Learning Features of Intermediate Complexity for the Recognition of Biological Motion
Humans can recognize biological motion from strongly impoverished stimuli, like point-light displays. Although the neural mechanism underlying this robust perceptual process have n...
Rodrigo Sigala, Thomas Serre, Tomaso Poggio, Marti...
JMLR
2010
136views more  JMLR 2010»
13 years 4 months ago
Reducing Label Complexity by Learning From Bags
We consider a supervised learning setting in which the main cost of learning is the number of training labels and one can obtain a single label for a bag of examples, indicating o...
Sivan Sabato, Nathan Srebro, Naftali Tishby
GECCO
2005
Springer
158views Optimization» more  GECCO 2005»
14 years 3 months ago
Constructive induction and genetic algorithms for learning concepts with complex interaction
Constructive Induction is the process of transforming the original representation of hard concepts with complex interaction into a representation that highlights regularities. Mos...
Leila Shila Shafti, Eduardo Pérez
STOC
1993
ACM
141views Algorithms» more  STOC 1993»
14 years 2 months ago
Bounds for the computational power and learning complexity of analog neural nets
Abstract. It is shown that high-order feedforward neural nets of constant depth with piecewisepolynomial activation functions and arbitrary real weights can be simulated for Boolea...
Wolfgang Maass