: We investigated the potentials and acceptance of tangible tabletop (TT) interfaces in functional and neural rehabilitation. Our goal was to analyse whether TT systems are adequat...
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
We introduce dynamic physical properties as an additional degree of freedom for passive tabletop controls. Using electromagnetic actuation, we manipulate attributes of tangibles o...
In this paper we describe a tangible user interface “Tangible Tiles”, which utilizes optically tracked transparent Plexiglass tiles for interaction and display of projected im...
This paper discusses technological interventions in support of planners, citizens and other stakeholders in envisioning and negotiating an urban project. A set of prototypal tools...