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GECCO
2007
Springer
177views Optimization» more  GECCO 2007»
14 years 3 months ago
Evolving virtual creatures revisited
Thirteen years have passed since Karl Sims published his work on evolving virtual creatures. Since then, several novel approaches to neural network evolution and genetic algorithm...
Peter Krcah
IEE
2002
113views more  IEE 2002»
13 years 8 months ago
Framework based on design patterns for providing persistence in object-oriented programming languages
Abstract. This paper describes an approach to providing object persistence in object-oriented programming languages without modifying the run-time system or the language itself. By...
Jörg Kienzle, Alexander B. Romanovsky
TON
2010
157views more  TON 2010»
13 years 3 months ago
Random Access Game and Medium Access Control Design
We study the contention/interaction among wireless nodes and med -ium access control design in game theory framework. We define a general class of games, called random access game...
Lijun Chen, Steven H. Low, John C. Doyle
EC
2012
289views ECommerce» more  EC 2012»
12 years 4 months ago
Multimodal Optimization Using a Bi-Objective Evolutionary Algorithm
In a multimodal optimization task, the main purpose is to find multiple optimal solutions (global and local), so that the user can have a better knowledge about different optima...
Kalyanmoy Deb, Amit Saha
EDBT
2011
ACM
256views Database» more  EDBT 2011»
13 years 9 days ago
RanKloud: a scalable ranked query processing framework on hadoop
The popularity of batch-oriented cluster architectures like Hadoop is on the rise. These batch-based systems successfully achieve high degrees of scalability by carefully allocati...
K. Selçuk Candan, Parth Nagarkar, Mithila N...