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» Strategy exploration in empirical games
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GECCO
2005
Springer
228views Optimization» more  GECCO 2005»
14 years 1 months ago
Applying metaheuristic techniques to search the space of bidding strategies in combinatorial auctions
Many non-cooperative settings that could potentially be studied using game theory are characterized by having very large strategy spaces and payoffs that are costly to compute. Be...
Ashish Sureka, Peter R. Wurman
IJCAI
2007
13 years 9 months ago
Iterated Weaker-than-Weak Dominance
We introduce a weakening of standard gametheoretic dominance conditions, called δdominance, which enables more aggressive pruning of candidate strategies at the cost of solution ...
Shih-Fen Cheng, Michael P. Wellman
ACMACE
2008
ACM
13 years 9 months ago
BragFish: exploring physical and social interaction in co-located handheld augmented reality games
In this paper, we present our research on social interaction in colocated handheld augmented reality (AR) games. These games are characterized by shared physical spaces that promo...
Yan Xu, Maribeth Gandy, Sami Deen, Brian Schrank, ...
TLCA
2009
Springer
14 years 2 months ago
Partial Orders, Event Structures and Linear Strategies
We introduce a Game Semantics where strategies are partial orders, and composition is a generalization of the merging of orders. Building on this, to bridge between Game Semantics ...
Claudia Faggian, Mauro Piccolo
TACAS
2005
Springer
129views Algorithms» more  TACAS 2005»
14 years 1 months ago
A New Algorithm for Strategy Synthesis in LTL Games
Abstract. The automatic synthesis of programs from their specifications has been a dream of many researchers for decades. If we restrict to open finite-state reactive systems, th...
Aidan Harding, Mark Ryan, Pierre-Yves Schobbens