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» Streaming Geometric Optimization Using Graphics Hardware
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ASPLOS
2009
ACM
14 years 9 months ago
StreamRay: a stream filtering architecture for coherent ray tracing
The wide availability of commodity graphics processors has made real-time graphics an intrinsic component of the human/computer interface. These graphics cores accelerate the z-bu...
Karthik Ramani, Christiaan P. Gribble, Al Davis
FCCM
2000
IEEE
162views VLSI» more  FCCM 2000»
14 years 26 days ago
StReAm: Object-Oriented Programming of Stream Architectures Using PAM-Blox
Simplifying the programming models is paramount to the success of reconfigurable computing. We apply the principles of object-oriented programming to the design of stream archite...
Oskar Mencer, Heiko Hübert, Martin Morf, Mich...
EGH
2004
Springer
14 years 1 months ago
A flexible simulation framework for graphics architectures
In this paper we describe a multipurpose tool for analysis of the performance characteristics of computer graphics hardware and software. We are developing Qsilver, a highly con...
Jeremy W. Sheaffer, David P. Luebke, Kevin Skadron
DCC
2004
IEEE
14 years 8 months ago
Computing Rate-Distortion Optimized Policies for Streaming Media with Rich Acknowledgments
We consider the problem of rate-distortion optimized streaming of packetized media over the Internet from a server to a client using rich acknowledgments. Instead of separately ac...
Jacob Chakareski, Bernd Girod
ESA
2008
Springer
137views Algorithms» more  ESA 2008»
13 years 10 months ago
An Almost Space-Optimal Streaming Algorithm for Coresets in Fixed Dimensions
We present a new streaming algorithm for maintaining an -kernel of a point set in Rd using O((1/(d-1)/2 ) log(1/)) space. The space used by our algorithm is optimal up to a small ...
Hamid Zarrabi-Zadeh