The wide availability of commodity graphics processors has made real-time graphics an intrinsic component of the human/computer interface. These graphics cores accelerate the z-bu...
Simplifying the programming models is paramount to the success of reconfigurable computing. We apply the principles of object-oriented programming to the design of stream archite...
In this paper we describe a multipurpose tool for analysis of the performance characteristics of computer graphics hardware and software. We are developing Qsilver, a highly con...
Jeremy W. Sheaffer, David P. Luebke, Kevin Skadron
We consider the problem of rate-distortion optimized streaming of packetized media over the Internet from a server to a client using rich acknowledgments. Instead of separately ac...
We present a new streaming algorithm for maintaining an -kernel of a point set in Rd using O((1/(d-1)/2 ) log(1/)) space. The space used by our algorithm is optimal up to a small ...