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TOG
2008
235views more  TOG 2008»
13 years 7 months ago
Articulated mesh animation from multi-view silhouettes
Details in mesh animations are difficult to generate but they have great impact on visual quality. In this work, we demonstrate a practical software system for capturing such deta...
Daniel Vlasic, Ilya Baran, Wojciech Matusik, Jovan...
DCC
2007
IEEE
14 years 2 months ago
Data Hiding based Compression Mechanism for 3D Models
: The paper proposes a lossy compression mechanism for 3D models (3D meshes) by improving existing compression mechanism such as progressive meshes and single refinement mesh compr...
Hui Li, Parag Agarwal, Balakrishnan Prabhakaran
INFOCOM
2008
IEEE
14 years 2 months ago
FLoD: A Framework for Peer-to-Peer 3D Streaming
—Interactive 3D content on Internet has yet become popular due to its typically large volume and the limited network bandwidth. Progressive content transmission, or 3D streaming,...
Shun-Yun Hu, Ting-Hao Huang, Shao-Chen Chang, Wei-...
ICIP
2006
IEEE
14 years 9 months ago
Parity-Object Embedded Streaming for Synthetic Graphics
This paper proposes an object-oriented approach for streaming synthetic graphic contents over a packet-erasure channel. Graphic objects such as geometric meshes and texture images...
Dihong Tian, Ghassan Alregib
CONEXT
2007
ACM
13 years 9 months ago
Promoting fluidity in the flow of packets of 802.11 wireless mesh networks
Wireless Mesh Networks (WMNs) are based on packet forwarding and therefore require efficient multi-hop protocols for their deployment. Toward this objective, we study the flow o...
Adel Aziz, Roger Karrer, Patrick Thiran