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ICIP
2005
IEEE
14 years 9 months ago
Static human body postures recognition in video sequences using the belief theory
This paper presents a system that can automatically recognize four different static human body postures in video sequences. The considered postures are standing, sitting, squattin...
Alice Caplier, Laurent Bonnaud, Michèle Rom...
VC
2008
92views more  VC 2008»
13 years 7 months ago
A natural human hand model
We present a skeletal linked model of the human hand that has natural motion. We show how this can be achieved by introducing a new biology-based joint axis that simulates natural ...
Onno A. van Nierop, Aadjan van der Helm, Kees C. J...
GRAPHICSINTERFACE
2001
13 years 8 months ago
Simplification and Real-time Smooth Transitions of Articulated Meshes
Simplification techniques have mainly been applied on static models. However in movie and game industries, many models are designed to be animated. We extend the progressive mesh ...
Jocelyn Houle, Pierre Poulin
AVSS
2007
IEEE
14 years 1 months ago
Sign language detection using 3D visual cues
A 3D visual hand gesture recognition method is proposed that detects correctly performed signs from stereo camera input. Hand tracking is based on skin detection with an adaptive ...
Jeroen Lichtenauer, Gineke A. ten Holt, Emile A. H...
TMI
1998
91views more  TMI 1998»
13 years 7 months ago
A Vision-Based Technique for Objective Assessment of Burn Scars
—In this paper a method for the objective assessment of burn scars is proposed. The quantitative measures developed in this research provide an objective way to calculate elastic...
Leonid V. Tsap, Dmitry B. Goldgof, Sudeep Sarkar, ...