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MOR
2008
94views more  MOR 2008»
15 years 3 months ago
Metastable Equilibria
We define a refinement of Nash equilibria called metastability. This refinement supposes that the given game might be embedded within any global game that leaves its local best-rep...
Srihari Govindan, Robert Wilson
ICGA
2007
157views Optimization» more  ICGA 2007»
15 years 3 months ago
Computing "Elo Ratings" of Move Patterns in the Game of Go
Abstract. Move patterns are an essential method to incorporate domain knowledge into Go-playing programs. This paper presents a new Bayesian technique for supervised learning of su...
Rémi Coulom
BMVC
2010
15 years 1 months ago
Evaluation of dimensionality reduction methods for image auto-annotation
Image auto-annotation is a challenging task in computer vision. The goal of this task is to predict multiple words for generic images automatically. Recent state-of-theart methods...
Hideki Nakayama, Tatsuya Harada, Yasuo Kuniyoshi
TIP
2008
287views more  TIP 2008»
15 years 3 months ago
3-D Object Recognition Using 2-D Views
We consider the problem of recognizing 3-D objects from 2-D images using geometric models and assuming different viewing angles and positions. Our goal is to recognize and localize...
Wenjing Li, George Bebis, Nikolaos G. Bourbakis
CVPR
2012
IEEE
13 years 5 months ago
Graph cuts optimization for multi-limb human segmentation in depth maps
We present a generic framework for object segmentation using depth maps based on Random Forest and Graph-cuts theory, and apply it to the segmentation of human limbs in depth maps...
Antonio Hernández-Vela, Nadezhda Zlateva, A...