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MOR
2008
94views more  MOR 2008»
13 years 7 months ago
Metastable Equilibria
We define a refinement of Nash equilibria called metastability. This refinement supposes that the given game might be embedded within any global game that leaves its local best-rep...
Srihari Govindan, Robert Wilson
ICGA
2007
157views Optimization» more  ICGA 2007»
13 years 7 months ago
Computing "Elo Ratings" of Move Patterns in the Game of Go
Abstract. Move patterns are an essential method to incorporate domain knowledge into Go-playing programs. This paper presents a new Bayesian technique for supervised learning of su...
Rémi Coulom
BMVC
2010
13 years 5 months ago
Evaluation of dimensionality reduction methods for image auto-annotation
Image auto-annotation is a challenging task in computer vision. The goal of this task is to predict multiple words for generic images automatically. Recent state-of-theart methods...
Hideki Nakayama, Tatsuya Harada, Yasuo Kuniyoshi
TIP
2008
287views more  TIP 2008»
13 years 7 months ago
3-D Object Recognition Using 2-D Views
We consider the problem of recognizing 3-D objects from 2-D images using geometric models and assuming different viewing angles and positions. Our goal is to recognize and localize...
Wenjing Li, George Bebis, Nikolaos G. Bourbakis
CVPR
2012
IEEE
11 years 10 months ago
Graph cuts optimization for multi-limb human segmentation in depth maps
We present a generic framework for object segmentation using depth maps based on Random Forest and Graph-cuts theory, and apply it to the segmentation of human limbs in depth maps...
Antonio Hernández-Vela, Nadezhda Zlateva, A...