Surface triangle meshes and volume data are two commonly used representations of digital geometry. Converting from triangle meshes to volume data is challenging, since triangle mes...
—It has recently been shown that if we twist an arbitrary subset of edges of a mesh on an orientable surface, the resulting extended graph rotation system (EGRS) can be used to i...
Qing Xing, Ergun Akleman, Jianer Chen, Jonathan L....
Gesture recognition is mainly apprehensive on analyzing the functionality of human wits. The main goal of gesture recognition is to create a system which can recognize specific hu...
Harshith C, Karthik R. Shastry, Manoj Ravindran, M...
In this paper, we present the FOX-MIIRE 3D-Model Search Engine. Our search engine is based on Adaptive Views Vlustering (AVC) algorithm [4]. The AVC method uses statistical model ...
Any quantization introduces errors. An important question is how to suppress their visual effect. In this paper we present a new quantization method for the geometry of 3D meshes,...