—We present a real-time algorithm which can recover the 3D trajectory of a monocular camera, moving rapidly through a previously unknown scene. Our system, which we dub MonoSLAM,...
Andrew J. Davison, Ian D. Reid, Nicholas Molton, O...
Background subtraction algorithms define the background
as parts of a scene that are at rest. Traditionally,
these algorithms assume a stationary camera, and identify
moving obj...
This paper presents an approach for reconstructing a realistic 3D model of a building from its uncalibrated video sequences taken by a hand-held camera. The novelty of this approa...
Defocus can be modeled as a diffusion process and represented mathematically using the heat equation, where image blur corresponds to the diffusion of heat. This analogy can be ext...
Paolo Favaro, Stefano Soatto, Martin Burger, Stanl...
Tracking people within a scene has been a longstanding challenge in the field of computer vision. A common approach involves matching the background against the incoming video str...