In this paper we propose an algorithm for automatic transformation of a graph into a 3D Virtual World and its Euclidean map, using the rectangular dualization technique. The nodes...
Sara Drago, Anton Bogdanovych, Massimo Ancona, Sim...
Creating ensembles of random but "realistic" topologies for complex systems is crucial for many tasks such as benchmark generation and algorithm analysis. In general, exp...
Recent research suggests that most of the real-world random networks organize themselves into communities. Communities are formed by subsets of nodes in a graph, which are closely...
This paper presents an analysis of microarray gene expression data from patients with and without scleroderma skin disease using computational intelligence and visual data mining ...
Voting (or rank aggregation) is a general method for aggregating the preferences of multiple agents. One important voting rule is the Slater rule. It selects a ranking of the alte...