Blendshapes (linear shape interpolation models) are perhaps the most commonly employed technique in facial animation practice. A major problem in creating blendshape animation is ...
John P. Lewis, Jonathan Mooser, Zhigang Deng, Ulri...
Abstract—The seismic response of bridges seismically isolated by lead-rubber bearings (LRB) to earthquake excitations of different magnitudes is presented in this thesis. The fo...
We describe our approach to the automatic generation of argument structures in the domain of video documentaries. Our approach releases control of the final video sequencing from...
Current chasms between applications implemented with different user interface toolkits make it difficult to implement and explore potentially important interaction techniques in n...
Vehicle tracking in video sequences is typically carried out by matching 2-d views (images or features) of the vehicle from one frame to the next. These views are adapted by gradu...