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» Structure from Motion from Three Affine Views
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SI3D
2005
ACM
14 years 4 months ago
Reducing blendshape interference by selected motion attenuation
Blendshapes (linear shape interpolation models) are perhaps the most commonly employed technique in facial animation practice. A major problem in creating blendshape animation is ...
John P. Lewis, Jonathan Mooser, Zhigang Deng, Ulri...
WCE
2007
13 years 11 months ago
Correlation of Earthquake Ground Motion and the Response of Seismically Isolated Bridges
Abstract—The seismic response of bridges seismically isolated by lead-rubber bearings (LRB) to earthquake excitations of different magnitudes is presented in this thesis. The fo...
Mario Rinke
HT
2005
ACM
14 years 4 months ago
Supporting the generation of argument structure within video sequences
We describe our approach to the automatic generation of argument structures in the domain of video documentaries. Our approach releases control of the final video sequencing from...
Stefano Bocconi, Frank Nack, Lynda Hardman
CHI
2010
ACM
14 years 5 months ago
Prefab: implementing advanced behaviors using pixel-based reverse engineering of interface structure
Current chasms between applications implemented with different user interface toolkits make it difficult to implement and explore potentially important interaction techniques in n...
Morgan Dixon, James Fogarty
ICIP
2007
IEEE
15 years 10 days ago
Epipolar Curve Tracking in 3-D
Vehicle tracking in video sequences is typically carried out by matching 2-d views (images or features) of the vehicle from one frame to the next. These views are adapted by gradu...
Matthew J. Leotta, Joseph L. Mundy