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BMVC
2000
13 years 9 months ago
Automatic 3D Modelling of Architecture
This paper describes a system which automatically derives 3D models of architectural scenes from multiple images. This system differs from previous structure from motion algorithm...
Anthony R. Dick, Philip H. S. Torr, Roberto Cipoll...
ICCV
2005
IEEE
14 years 1 months ago
Uncalibrated Perspective Reconstruction of Deformable Structures
Reconstruction of 3D structures from uncalibrated image sequences has a wealthy history. Most work has been focused on rigid objects or static scenes. This paper studies the probl...
Jing Xiao, Takeo Kanade
ICCV
2009
IEEE
13 years 5 months ago
Realtime background subtraction from dynamic scenes
This paper examines the problem of moving object detection. More precisely, it addresses the difficult scenarios where background scene textures in the video might change over tim...
Li Cheng, Minglun Gong
WSCG
2001
98views more  WSCG 2001»
13 years 9 months ago
Geometric Simplification for Efficient Occlusion Culling in Urban Scenes
Most occlusion culling algorithms select a subset of suitable occluder planes or geometries to exclude invisible objects from further visualization processing. Preferably these oc...
Rick Germs, Frederik W. Jansen
ECCV
2010
Springer
14 years 12 days ago
Photo-consistent Planar Patches from Unstructured Cloud of Points
Abstract. Planar patches are a very compact and stable intermediate representation of 3D scenes, as they are a good starting point for a complete automatic reconstruction of surfac...