Real-time control of three-dimensional avatars is an important problem in the context of computer games and virtual environments. Avatar animation and control is difficult, howeve...
Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma, Jess...
We develop a method for learning the spatial statistics of optical flow fields from a novel training database. Training flow fields are constructed using range images of natur...
In this paper, a Bayesian self-calibration approach using sequential importance sampling (SIS) is proposed. Given a set of feature correspondences tracked through an image sequenc...
In this paper we aim at reconstructing 3D scenes from images
with unknown focal lengths downloaded from photosharing
websites such as Flickr. First we provide a minimal
solution...
Virtual reality has been proposed as a training regime for a large number of tasks from surgery rehearsal (cf. [Robb et al. 1996], to combat simulation (cf. [U. S. Congress, Offi...