In this paper we consider a game-theoretic dynamic model describing the exploitation of a renewable resource. Our model is based on a Cournot oligopoly game where n profit-maximizi...
Gian Italo Bischi, Michael Kopel, Ferenc Szidarovs...
Abstract. Research in dialogue systems has been moving towards reusable and adaptable architectures for managing dialogue execution and integrating heterogeneous subsystems. In thi...
In this paper, we present TOTA (“Tuples On The Air”), a novel middleware to coordinate the movements of a large number of autonomous components (i.e. agents) in a ubiquitous co...
Currently there is a diversity of tools for agent-based simulation, which can be applied to the understanding of social phenomena. Describing this kind of phenomena with a visual l...
Artificial agents trying to achieve communicative goals in situated interactions in the real-world need powerful computational systems for conceptualizing their environment. In ord...