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» Student Perceptions of Flipped Learning
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JIRS
2007
78views more  JIRS 2007»
13 years 7 months ago
Online-learning and Attention-based Approach to Obstacle Avoidance Using a Range Finder
The problem of developing local reactive obstacle-avoidance behaviors by a mobile robot through online real-time learning is considered. The robot operated in an unknown bounded 2...
Shuqing Zeng, Juyang Weng
CHI
2010
ACM
13 years 4 months ago
Expressive robots in education: varying the degree of social supportive behavior of a robotic tutor
Teaching is inherently a social interaction between teacher and student. Despite this knowledge, many educational tools, such as vocabulary training programs, still model the inte...
Martin Saerbeck, Tom Schut, Christoph Bartneck, Ma...
IJKL
2007
90views more  IJKL 2007»
13 years 7 months ago
Semantics-supported cooperative learning for enhanced awareness
: Awareness is required for supporting all forms of cooperation. In Computer Supported Collaborative Learning (CSCL), awareness can be used for enhancing collaborative opportunitie...
César A. Collazos, Roberto Garcia
VRML
2010
ACM
13 years 11 months ago
Cognitive scaffolding in Web3D learning systems: a case study for form and structure
In this paper, we describe a case study in usability engineering for Web3D learning systems and introduce a new step to the typical methods of the usability design. Pedagogical ap...
Felipe Bacim, Nicholas F. Polys, Jian Chen, Mehdi ...
VR
2008
IEEE
202views Virtual Reality» more  VR 2008»
13 years 7 months ago
FARMTASIA: an online game-based learning environment based on the VISOLE pedagogy
Virtual interactive student-oriented learning environment (VISOLE) is a game-based constructivist pedagogical approach that encompasses the creation of an online interactive world ...
Kevin K. F. Cheung, Morris Siu Yung Jong, Fong Lok...