People use their awareness of others' temporal patterns to plan work activities and communication. This paper presents algorithms for programatically detecting and modeling t...
Massively Multiplayer Online Games (MMOGs) continue to be a popular and lucrative sector of the gaming market. Project Massive was created to assess MMOG players’ social experie...
A. Fleming Seay, William J. Jerome, Kevin Sang Lee...
We present an algorithm for detecting and modeling rhythmic temporal patterns from the record of an individual's computer activity, or online "presence." The model ...
CSCW seems to have a persistent problem of understanding the nature of “cooperative work”. This paper argues that this problem is a direct result of not looking at the dynamic...
In contrast to the common view of spreadsheetsas "single-user" programs, we have found that spreadsheetsoffer surprisingly strong support for cooperative development of ...