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DIGRA
2005
Springer
14 years 1 months ago
'Feel It, Don't Think: the Significance of Affect in the Study of Digital Games
Game studies methodologies which focus on the visual, narrative, and semiotic content of digital games overlook the way that embodied perception and physiological response contrib...
Eugenie Shinkle
FDG
2009
ACM
14 years 2 months ago
System for Automated Interactive Lighting (SAIL)
Successful lighting in video games is more than a physically accurate illumination model. Aesthetics and function are of equal or greater importance. Lighting designers may deviat...
Joseph A. Zupko, Magy Seif El-Nasr
IWC
2006
165views more  IWC 2006»
13 years 7 months ago
Cross-cultural differences in recognizing affect from body posture
Conveyance and recognition of human emotion and affective expression is influenced by many factors, including culture. Within the user modeling field, it has become increasingly n...
Andrea Kleinsmith, P. Ravindra De Silva, Nadia Bia...
HCI
2009
13 years 5 months ago
Optimal Affective Conditions for Subconscious Learning in a 3D Intelligent Tutoring System
In this paper we take a closer and in-depth look at initial results obtained from a previous novel experiment conducted with a 3D subliminal teaching Intelligent Tutoring System. S...
Pierre Chalfoun, Claude Frasson
TEI
2009
ACM
95views Hardware» more  TEI 2009»
14 years 2 months ago
Living interfaces: the intimate door lock
In this paper we introduce a new way to interact intimately with an automated system. The Intimate Door Lock investigates the psychological effects of intimate humanhuman interact...
Miriam Roy, Fabian Hemmert, Reto Wettach