This paper describes a small study of children's drawings in the context of tangible interaction. The study was intended to discover what children could draw that would indic...
Exertion games require investing physical effort. The fact that such games can support physical health is tempered by our limited understanding of how to design for engaging exert...
Florian Mueller, Darren Edge, Frank Vetere, Martin...
Mobile services can provide users with information relevant to their current circumstances. Distant services in turn can acquire local information from people in an area of intere...
Henriette S. M. Cramer, Vanessa Evers, Tim van Slo...
Technology arguably has the potential to play a key role in improving the lives of people in developing regions. However, these communities are not well understood and designers m...
Divya Ramachandran, Matthew Kam, Jane Chiu, John F...
The tutorial explains the benefits of measuring usability as part of a user-centred design process, and introduces the participants to the methodology for usability measurement dev...