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CVPR
2006
IEEE
15 years 1 days ago
Instant 3Descatter
Imaging in scattering media such as fog and water is important but challenging. Images suffer from poor visibility due to backscattering and signal attenuation. Most prior methods...
Tali Treibitz, Yoav Y. Schechner
QEST
2007
IEEE
14 years 4 months ago
A business-oriented load dispatching framework for online auction sites
Online auction sites have unique workloads and user behavior characteristics that do not exist in other e-commerce sites. Earlier studies by the authors identified i) significan...
Daniel A. Menascé, Vasudeva Akula
VLC
2010
91views more  VLC 2010»
13 years 8 months ago
A model-based recognition engine for sketched diagrams
Many of today’s recognition approaches for hand-drawn sketches are feature-based, which is conceptually similar to the recognition of hand-written text. While very suitable for ...
Florian Brieler, Mark Minas
ICS
2009
Tsinghua U.
14 years 4 months ago
Performance modeling and automatic ghost zone optimization for iterative stencil loops on GPUs
Iterative stencil loops (ISLs) are used in many applications and tiling is a well-known technique to localize their computation. When ISLs are tiled across a parallel architecture...
Jiayuan Meng, Kevin Skadron
CORR
2010
Springer
143views Education» more  CORR 2010»
13 years 10 months ago
Flows and Decompositions of Games: Harmonic and Potential Games
In this paper we introduce a novel flow representation for finite games in strategic form. This representation allows us to develop a canonical direct sum decomposition of an arbi...
Ozan Candogan, Ishai Menache, Asuman E. Ozdaglar, ...