One of the main goals of design patterns is to design for change. Many design patterns leave some room for future changes and evolutions. The application of design patterns leads ...
Software maintenance and evolution are inevitable activities since almost all software that is useful and successful stimulates user-generated requests for change and improvements...
The evolution of any software product over its lifetime is unavoidable, caused both by bugs to be fixed and by new requirements appearing in the later stages of the product's...
In this paper, we study the decision making process involved in the five year lifecycle of a Bluetooth software product produced by a large, multi-national test and measurement fi...
Design patterns are solutions to recurring design problems, conceived to increase benefits in terms of reuse, code quality and, above all, maintainability and resilience to change...
Lerina Aversano, Gerardo Canfora, Luigi Cerulo, Co...