In recent years, High Dynamic Range Textures (HDRTs) have been frequently used in real-time applications and video-games to enhance realism. Unfortunately, HDRTs consume a conside...
Francesco Banterle, Kurt Debattista, Patrick Ledda...
Vast majority of digital images and video material stored today can capture only a fraction of visual information visible to the human eye and does not offer sufficient quality to...
Rafal Mantiuk, Grzegorz Krawczyk, Karol Myszkowski...
We present a novel approach that allows users to intuitively and interactively manipulate High Dynamic Range (HDR) images using commonly available Low Dynamic Range (LDR) displays...
Abstract. This paper presents a novel dynamically reconfigurable hardware architecture for lossless compression and its optimization for space imagery. The proposed system makes us...
Recently, visual representations using high dynamic range (HDR) images become increasingly popular, with advancement of technologies for increasing the dynamic range of image. HDR...