Sciweavers

22 search results - page 2 / 5
» Subband encoding of high dynamic range imagery
Sort
View
GRAPHICSINTERFACE
2008
13 years 9 months ago
A GPU-friendly method for high dynamic range texture compression using inverse tone mapping
In recent years, High Dynamic Range Textures (HDRTs) have been frequently used in real-time applications and video-games to enhance realism. Unfortunately, HDRTs consume a conside...
Francesco Banterle, Kurt Debattista, Patrick Ledda...
ICIP
2007
IEEE
14 years 9 months ago
High Dynamic Range Image and Video Compression - Fidelity Matching Human Visual Performance
Vast majority of digital images and video material stored today can capture only a fraction of visual information visible to the human eye and does not offer sufficient quality to...
Rafal Mantiuk, Grzegorz Krawczyk, Karol Myszkowski...
JVCIR
2007
231views more  JVCIR 2007»
13 years 7 months ago
Painting in High Dynamic Range
We present a novel approach that allows users to intuitively and interactively manipulate High Dynamic Range (HDR) images using commonly available Low Dynamic Range (LDR) displays...
Mark Colbert, E. Reinhard, Charles E. Hughes
ARC
2008
Springer
112views Hardware» more  ARC 2008»
13 years 9 months ago
Lossless Compression for Space Imagery in a Dynamically Reconfigurable Architecture
Abstract. This paper presents a novel dynamically reconfigurable hardware architecture for lossless compression and its optimization for space imagery. The proposed system makes us...
Xiaolin Chen, Cedric Nishan Canagarajah, Raffaele ...
ICIP
2010
IEEE
13 years 5 months ago
Recent advances in high dynamic range imaging technology
Recently, visual representations using high dynamic range (HDR) images become increasingly popular, with advancement of technologies for increasing the dynamic range of image. HDR...
Yukihiro Bandoh, Guoping Qiu, Masahiro Okuda, Scot...